Little Honu
Little Honu app icon

Press kit

Little Honu: A Turtle's Tale

A tiny turtle, a big ocean. A retro pixel-art game that started with a five-year-old asking how games are made.

The Little Honu title card, with the tagline Cruise island to island, beside three iPhones showing the turtle swimming the reef

How it started

I'm a software engineer, and when my daughter was five she asked me how video games are made. That is a hard thing to explain to a five-year-old, so we made one together instead.

The first version was built out of emojis. A 🐢 swam up the screen, and 🦀 and 🦈 got in its way. It was the quickest way to show her that a game is a set of rules somebody decided on, and that she could decide some of them too.

Then it kept growing. The more we played, the more I wanted it to look like the games I grew up with: chunky pixels, a tiny hero, a big world, and one more try. So I swapped the emojis for pixel art and rebuilt it as a proper retro game, the kind I played as a kid, so I could share a little of my childhood with her.

The name came from her, too. Her grandpa in Hawaii calls her his little honu, the Hawaiian word for the green sea turtle, so the hero of her game was always going to be a turtle.

That's Little Honu. There are no ads in it and it collects nothing, because the first player it was made for was five.

The developer, Deschutech

About the game

You play a young honu, a juvenile green sea turtle, and every level is a crossing: scramble down one beach, thread the shore break, and swim the reef and the open blue to haul out on the next island. Crabs snap from the sand, seabirds dive from above, and sharks, hammerheads, giant trevally, an octopus and a monk seal hunt the water, each in its own way. Your turtle breathes, so ghost fishing nets are a real danger: swimming under one is safe, needing air under one is not. There is no level cap, and every crossing gets longer and meaner than the last.

See it in 30 seconds

Beach, reef and open water. Download the MP4 (1080p)

Free, no ads, no subscription

Full game

$1.99 once

Hard mode, a one-life hardcore run, plus the turtle upgrades your achievements earn.

Booster Pack

$0.99

Six of every booster, 24 in total. Boosters are barred from Hard, so the hardcore leaderboard is earned, never bought.

Levels are never locked, and nothing renews.

Privacy: nothing collected

Made for a five-year-old, so it collects nothing.

No accounts, no ads, no analytics and no third-party code of any kind. The App Store privacy label reads Data not collected, and progress is saved on your own device. Read the privacy policy.

Screenshots

The zip has full App Store resolution PNGs. Tap one to open it larger.

iPad: the title screen, a turtle and a crab on the beach below the logo iPad: the turtle swimming over the deep reef iPad: open water, with a seabird overhead iPhone: a crab hunting the turtle on a mid-ocean island iPhone: the turtle heading into the shore break iPhone: a hammerhead in deep water

Facts

App Storeapps.apple.com/app/id6783918882
PlatformsiPhone and iPad, iOS 18 or later
GenreArcade survival, retro pixel art
PriceFree. Optional one-time purchases: Full game $1.99, Booster Pack $0.99
AdsNone
Privacy labelData not collected
DifficultyEasy, Medium and Hard, each with its own Game Center leaderboard and achievements
LanguagesEnglish, French, German, Italian, Spanish (Spain and Latin America), Portuguese (Brazil), Russian, Japanese, Korean, Simplified Chinese
Age rating4+
DeveloperDeschutech LLC, Bend, Oregon
Press contacthello@littlehonugame.com

Writing about Little Honu?

Email hello@littlehonugame.com and we will send you a code that unlocks the full game, Hard mode included.